Crossfit De Pere 2016 Shirt DesignDoom Minimalist PosterDoubloon Game ConceptPolycount Tshirt DesignNeville Museum Safe Harbors

HELLO, I'M WILLIAM SWEETMAN

I'm a creative from De Pere Wisconsin

TAKE A LOOK AT MY WORK

WILLIAM SWEETMAN

Creative Director • Designer • Blogger • Indie Developer • Husband • Outdoor Enthusiast • Gamer • Entrepreneur

HERE'S WHAT I'M DOING

I love creating things with people

Hello, My name is William Sweetman.  One of my favorite things to do is to create amazing things.  Experiences, images, logos, interfaces you name it I love the process of creating and working with others to create.

Design

Creative Direction

Indie Development

Exploration

PORTFOLIO

  • Crossfit Depere 2016 Shirt Design
  • Doubloon Art Test
  • Id Software Poster Series
  • Arenaclash Beta Site
  • Neville Public Museum Safe Harbor App
  • Crossfit DePere 2015 Shirt Designs
  • Polycount Marmoset GDC Meetup Shirt
  • Arena : Asset Pack Series
  • The Diemoire
  • Pickup Game
  • Wasteland 2
  • Starlight Inception
  • Scary Girl
  • Burgertime : World Tour

TECHNICAL SKILLS

Project Management

Getting things on time, with great quality, and in budget has always been a key factor in my work flow. I'm constantly looking to improve creativity and productivity in myself and my team.

UI/UX

Interface is at the core of how we interact with technology, I've been doing interface work since my very first game job. It hasn't been till recently that I've grown to love it and understand it's importance.

Branding

Branding is an exercise that I love to go through. On every project I work on I try to not fully understand the brand but how can my work help expand it or add a new aspect to it.

Creative Direction

A team focused creative process is one of the greatest experiences out there. Being at the inception of an idea and helping it grow and form into something real is a spectacular event.

Unity Game Engine

Unity game engine is one of my favorite tools. I'm very familiar with the art pipeline and increasing my knowledge of C# with small code projects.

3DS Max

3D Studio Max is my main 3D modelling software package. I love using it and learning about the new tools they release year after year that help my work flow.

Photoshop

I would never claim to know everything about Photoshop but I've been using it for 10 years plus and use it everyday for various projects.

WORK EXPERIENCE

  • June 13 - Present

    Zymo

    Creative Director

  • February 12 - June 13

    Zymo

    Lead Artist

  • July 08 - February 12

    Frozen Codebase

    Senior Artist

  • November 07 - July 08

    Frozen Codebase

    General Artist / Designer

  • July 06 - November 06

    Frozen Codebase

    Art / Design Intern

  • January 06 - July 06

    Battlefield 40K Mod Team

    Texture Artist

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